Crime Pays if you are just an Average Hacker (first version)
This study investigates the eects of incentive and deterrence
strategies that might turn a security researcher into
a malware writer, or vice versa. By using a simple game
theoretic model, we illustrate how hackers maximize their
expected utility. Furthermore, our simulation models show
how hackers' malicious activities are aected by changes
in strategies employed by defenders. Our results indicate
that, despite the manipulation of strategies, average-skilled
hackers have incentives to participate in malicious activities,
whereas highly skilled hackers who have high probability of
getting maximum payos from legal activities are more likely
to participate in legitimate ones. Lastly, according on our
ndings, we found that reactive strategies are more eective
than proactive strategies in discouraging hackers' malicious
activities.